Mismatched tiles in Keyshot 5 network renderer

Started by parodbd, August 04, 2014, 03:32:40 PM

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parodbd

Hello,

I have been having some issues with the network renderer.  In some instances it seems that random tiles of the scene are rendered out with different settings.  This causes some materials to have large pixelated errors in the final images.  Has anyone else experience this? Any ideas what I can do to fix it? 

Check out the attached image to see what's happening.

Thanks,


-Brandon


Rex

Hey Brandon,

Please make sure all slaves are updated to the latest NR build 5.0.24. If they already are, try opening the network configurator, go to service status, then stop, uninstall, install, start for each of the slaves and see if that fixes it. If still not fixed you may be missing textures. Go to the Log and see if there are any errors.

Let me know how this goes.

Rex