Crash when using translucent materials

Started by Pupille, September 04, 2014, 12:34:25 AM

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Pupille

Whenever I set the rays settings to more than about 18 rays in conjunction with using a translucent material, Keyshot either crashes or simply freezes and doesn´t react anymore. Unfortunately, this behavior also happens when using the external render, then it just freezes after a while and doesn´t continue anymore. Strangely, this didn't happen in one of my scenes which was even heavier on polygon count and seperate objects but it does happen in 99% of all cases, unfortunately. I hope a future update will solve this issue but I´d be even happier if anybody can help find out what I could do about it right not (other than just stay away from raising the ray count)