KeyShot Forum

Contests => Previous Contests => 2017 KeyShot Render Competition => Topic started by: DJ_Dhrub on October 26, 2017, 01:41:07 AM

Title: GARNIER Pure Active
Post by: DJ_Dhrub on October 26, 2017, 01:41:07 AM
Droplet simulation created using RealFlow standard particles in conjunction with the Surface Tension Daemon. Model is created using Maya. Textured in Photoshop with the help of headus UVLayout.
Title: Re: GARNIER Pure Active
Post by: mattjgerard on October 26, 2017, 05:59:33 AM
Looks really good! the DOF really helps with the perspective of it. I've messed with realflow enough to be amazed by it, but not enough to do anything like this. very cool!
Title: Re: GARNIER Pure Active
Post by: Will Gibbons on October 26, 2017, 08:10:37 AM
Beautiful. The animation you did on it too is awesome.
Title: Re: GARNIER Pure Active
Post by: DJ_Dhrub on October 26, 2017, 11:54:49 AM
Thank You!!
I tried doing it as per my understanding and abilities. However, I wanted to do it at 60FPS. But due to Hardware limitation on my end, I am unable to do so. It will be a much smoother transition and the overall look and feel will look best at 60FPS & it will also remove all the stuttering.
Glad you people liked it though.
Title: Re: GARNIER Pure Active
Post by: Will Gibbons on October 27, 2017, 12:50:31 AM
Quote from: DJ_Dhrub on October 26, 2017, 11:54:49 AM
Thank You!!
I tried doing it as per my understanding and abilities. However, I wanted to do it at 60FPS. But due to Hardware limitation on my end, I am unable to do so. It will be a much smoother transition and the overall look and feel will look best at 60FPS & it will also remove all the stuttering.
Glad you people liked it though.

Sure, a good idea. Just depends on what is needed in the end. It might be nice to see a slower version to appreciate the work on this. One thing you can do is just output frames from KeyShot, then put them into your video editing program of choice and chose precise settings for export and encode to get the smoothest playback possible. Good luck!
Title: Re: GARNIER Pure Active
Post by: mattjgerard on October 27, 2017, 07:30:48 AM
That's exactly what I was thinking too. From being 15 years a video editor, the animation seemed a little too "real time" and if I was editing a spot or promo for this product, I'd slow that way down, give it a bit more drama, with a bit of forced motion blur and Frischluft love, man that would be a right pretty shot.
Title: Re: GARNIER Pure Active
Post by: DJ_Dhrub on October 27, 2017, 11:26:01 PM
Well thanks for all the suggestion. From next time surely keep all these factor in mind.
mattjgerard I will try to mimic what you are saying in my next video.
Title: Re: GARNIER Pure Active
Post by: mattjgerard on October 30, 2017, 05:45:29 AM
Quote from: DJ_Dhrub on October 27, 2017, 11:26:01 PM
Well thanks for all the suggestion. From next time surely keep all these factor in mind.
mattjgerard I will try to mimic what you are saying in my next video.

GOt your PM, I will respond when I have time, which should be soon.