KeyShot Forum

Gallery => Amazing Shots => Topic started by: NM-92 on August 27, 2019, 06:51:42 am

Title: NM Render Thread // 2019 (+ Anchor / Space Core)
Post by: NM-92 on August 27, 2019, 06:51:42 am
Hey there. I've decided to start a new thread and throw everything in here. I've been exploring and learning Blender with online courses and recently i began to make some tests with rigid body simulation. I made some EMINEMS  ;D. Hope you like it !
Title: Re: NM Render Thread // 2019 (+ RW S3:W6-7 - Keyboard)
Post by: NM-92 on August 29, 2019, 09:16:54 pm
Fiiiiinaaaaaally i could get some time to enter Render Weekly ! This is the first time i actually enter the competition after watching and watching. It was really fun to make it and i hope to participate more. I reimagined Zarki's concept and mixed it a bit with the Lost series. Hope you like it.
Title: Re: NM Render Thread // 2019 (+ RW S3:W6-7 // Keyboard)
Post by: Hossein Alfideh on August 30, 2019, 12:51:51 am
love the idea of Eminems! really cool!
Title: Re: NM Render Thread // 2019 (+ RW S3:W6-7 // Keyboard)
Post by: NM-92 on September 03, 2019, 04:26:29 am
love the idea of Eminems! really cool!

Thanks Hossein !
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: NM-92 on September 04, 2019, 10:59:45 am
Hey forum. I've found an awesome model of an astronaut in Behance (link: https://www.behance.net/gallery/50179455/DISCOVERY-(FREE-3D-MODEL-DOWNLOAD)?tracking_source=for_you_activity) and decided to try and make an awesome shot with a basic setup during my lunch break.

My goal is to show you how an extremely simple scene setup can lead to great results. This is just a background plane for the backplate (using this instead of the image as a backplate image lets me tweak and adjust it with a colour adjust node and also the DoF works for the whole scene), a disc with an opacity map for the turquoise glow and a camera with DoF activated. That's it.

This was just an hour work, exploring hdris and barely tweaking some materials. I hope you like it. Go ahead and try to make this quick personal challenges, they can be a valuable source for learning new workflows and techniques.

Cheers and sorry for the long text.
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: Eric Summers on September 04, 2019, 01:13:11 pm
Woah, that's really cool! Thanks for the explanation!
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: TGS808 on September 05, 2019, 07:32:11 pm
From the finished image, no one would guess how economical that astronaut set-up is. You nailed it. It's super cool.
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: NM-92 on September 17, 2019, 10:22:40 am
Thanks ! It was really fun to do it
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: Magnus Skogsfjord on September 23, 2019, 04:39:08 am
Lovely results on this Nicolas. Easy to forget that shortcuts can be just as good as the heavy duty works! Great example on that.

EDIT: Also, finally someone who visualized Eminems. Love it!
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: NM-92 on September 26, 2019, 06:13:20 am
Lovely results on this Nicolas. Easy to forget that shortcuts can be just as good as the heavy duty works! Great example on that.

EDIT: Also, finally someone who visualized Eminems. Love it!

Thanks. I love finding this kind of shortcuts or getarounds. Useful to keep them in mind, can save a lot of time.
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: Chad Holton on September 26, 2019, 06:30:40 am
Nice work! The Eminems made me chuckle. Great tip as well with the astronaut scene.
Title: Re: NM Render Thread // 2019 (+ Astronaut Scene Setup)
Post by: NM-92 on September 29, 2019, 11:40:04 am
Nice work! The Eminems made me chuckle. Great tip as well with the astronaut scene.

Thanks Chad !
Title: Re: NM Render Thread // 2019 (+ Ring)
Post by: NM-92 on September 29, 2019, 11:41:27 am
Just a ring doodle i made some time ago, modeled in Rhinoceros.
Title: Re: NM Render Thread // 2019 (+WellBeings Render Entry)
Post by: NM-92 on October 06, 2019, 04:21:32 pm
Hey there. This is my entry for the Well Beings render contest. I tried to represent the concepts calm and relief by showcasing the product over some balanced rocks i modeled in Blender. Bottom rocks are a Quixel free scan that i repeated and scaled. Out of focus plants are downlaoded models and the background is just a simple image applied over a plane (this way the DoF works). There's some post work to get god rays and tweak contrast/shadows. I hope you like it !
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: Chad Holton on October 06, 2019, 05:06:26 pm
Cool concept! Rocks turned out real nice. How'd you do the vapor/mist?
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: NM-92 on October 06, 2019, 06:42:39 pm
Cool concept! Rocks turned out real nice. How'd you do the vapor/mist?

Thanks Chad. The mist was done with a brush in Photoshop.
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: PouyaStudio on October 10, 2019, 06:19:43 am
Man, these are killers! Well done, Nicolas!
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: NM-92 on October 10, 2019, 06:42:24 am
Man, these are killers! Well done, Nicolas!

Thank you !
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: Spydabizkit on October 11, 2019, 06:05:30 am
Love this image!  Very well done.  Love that everything is CG.  Where do you get your models from? 

I always find it hard to find decent props I can use within Keyshot as backgrounds or other items.

Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: NM-92 on October 11, 2019, 06:35:35 am
Love this image!  Very well done.  Love that everything is CG.  Where do you get your models from? 

I always find it hard to find decent props I can use within Keyshot as backgrounds or other items.

Hi, thank you very much! The inhaler was provided by minimal studio for the contest. The rocks where it's standing were modeled in Blender by deforming spheres with a photo reference as background. Bottom larger rocks are a Quixel free 3D scan and the plants i can't really remember where are they from as they were meant to be out of focus so i wasn't really looking for quality there, just shadow providers and a general prop to the scene. The background forest is just an out of focus image applied over a plane.
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry)
Post by: NM-92 on October 25, 2019, 10:08:28 am
My final entry for the Wellbeings contest. This time i experimented with lighting/materials and tried to represent the Calm concept with a humoristic approach. Really fun to make this one.
Title: Re: NM Render Thread // 2019 (+WellBeings Contest Entry - Hulk)
Post by: NM-92 on October 27, 2019, 07:31:47 pm
Well, apparently you can set your models on fire if you use an emissive shader as a label and play with it's opacity  ;D. This was a sunday quickie experiment with a model from 3D Scans. Hope you like it !
Title: Re: NM Render Thread // 2019 (+Pirate Skeleton)
Post by: NM-92 on October 28, 2019, 11:43:50 am
Gotta love those scans from threedscans. Another lighting experiment. This time pirate themed  :D.
Title: Re: NM Render Thread // 2019 (+Pirate Skeleton)
Post by: Eric Summers on October 28, 2019, 12:30:05 pm
 Oooh, that eagle is awesome! Combine that material with the skeleton and you'd have a wicked render for Halloween!  8)
Title: Re: NM Render Thread // 2019 (+Pirate Skeleton)
Post by: NM-92 on November 01, 2019, 07:58:36 am
Oooh, that eagle is awesome! Combine that material with the skeleton and you'd have a wicked render for Halloween!  8)

Ha, good one ! I might try that. Thanks for the comment.
Title: Re: NM Render Thread // 2019 (+Logitech G29 Steering Wheel)
Post by: NM-92 on November 01, 2019, 10:35:52 am
Hi there. These are some stills from a recent animation test (it's uploaded in the Amazing Animations board) of a Logitegh G29 steering wheel. Found the model on Grabcad and as i'm not used to animate i thought it was a cool chance to practice. Hope you like it.
Title: Re: NM Render Thread // 2019 (+Helmet)
Post by: NM-92 on January 29, 2020, 01:50:13 pm
Hey there. Just a quickie i did recently. Helmet model is from Grabcad. Cheers !
Title: Re: NM Render Thread // 2019 (+Helmet)
Post by: Roshan Hakkim on January 31, 2020, 02:46:37 pm
Saw this on IG> Was blown away!
Title: Re: NM Render Thread // 2019 (+Helmet)
Post by: NM-92 on February 04, 2020, 06:38:42 am
Saw this on IG> Was blown away!

Thanks man !
Title: Re: NM Render Thread // 2019 (+Helmet)
Post by: nicordf on February 06, 2020, 06:49:38 am
Awesome render Nico! The materials are on spot!
Title: Re: NM Render Thread // 2019 (+Helmet)
Post by: Will Gibbons on February 06, 2020, 08:57:42 am
You've been busy! I've been away for a while, so cool to see what you've been working on. Lots of nice stuff in here!
Title: Re: NM Render Thread // 2019 (+Anchor / Space Core)
Post by: NM-92 on February 07, 2020, 06:06:52 am
You've been busy! I've been away for a while, so cool to see what you've been working on. Lots of nice stuff in here!

Thanks guys ! (Can't quote more than one comment :P).

Here are two more  quickies done during lunch breaks. Models are from Grabcad.
Title: Re: NM Render Thread // 2019 (+ Anchor / Space Core)
Post by: Magnus Skogsfjord on February 09, 2020, 08:21:53 am
Lovely texture work on that Space core!
Title: Re: NM Render Thread // 2019 (+ Anchor / Space Core)
Post by: Eric Summers on February 10, 2020, 10:58:14 am
*ahem* SPAAAACE!!  ;D
Title: Re: NM Render Thread // 2019 (+ Anchor / Space Core)
Post by: nicordf on February 12, 2020, 11:03:04 am
I saw those on instagram, I really love the anchor Nico, the textures and lighting are fantastic. Are the sparkles geometry as well?
Title: Re: NM Render Thread // 2019 (+ Anchor / Space Core)
Post by: NM-92 on February 19, 2020, 10:47:20 am
Thanks ! I always add smoke/sparkles in post. Much more versatile in terms of adjusting visibility and color.