Hey there. I've decided to start a new thread and throw everything in here. I've been exploring and learning Blender with online courses and recently i began to make some tests with rigid body simulation. I made some EMINEMS ;D. Hope you like it !
Fiiiiinaaaaaally i could get some time to enter Render Weekly ! This is the first time i actually enter the competition after watching and watching. It was really fun to make it and i hope to participate more. I reimagined Zarki's concept and mixed it a bit with the Lost series. Hope you like it.
love the idea of Eminems! really cool!
Hey forum. I've found an awesome model of an astronaut in Behance (link: https://www.behance.net/gallery/50179455/DISCOVERY-(FREE-3D-MODEL-DOWNLOAD)?tracking_source=for_you_activity) and decided to try and make an awesome shot with a basic setup during my lunch break.
My goal is to show you how an extremely simple scene setup can lead to great results. This is just a background plane for the backplate (using this instead of the image as a backplate image lets me tweak and adjust it with a colour adjust node and also the DoF works for the whole scene), a disc with an opacity map for the turquoise glow and a camera with DoF activated. That's it.
This was just an hour work, exploring hdris and barely tweaking some materials. I hope you like it. Go ahead and try to make this quick personal challenges, they can be a valuable source for learning new workflows and techniques.
Cheers and sorry for the long text.
Woah, that's really cool! Thanks for the explanation!
From the finished image, no one would guess how economical that astronaut set-up is. You nailed it. It's super cool.
Thanks ! It was really fun to do it
Lovely results on this Nicolas. Easy to forget that shortcuts can be just as good as the heavy duty works! Great example on that.
EDIT: Also, finally someone who visualized Eminems. Love it!
Quote from: Magnus Skogsfjord on September 23, 2019, 04:39:08 AM
Lovely results on this Nicolas. Easy to forget that shortcuts can be just as good as the heavy duty works! Great example on that.
EDIT: Also, finally someone who visualized Eminems. Love it!
Thanks. I love finding this kind of shortcuts or getarounds. Useful to keep them in mind, can save a lot of time.
Nice work! The Eminems made me chuckle. Great tip as well with the astronaut scene.
Quote from: Chad Holton on September 26, 2019, 06:30:40 AM
Nice work! The Eminems made me chuckle. Great tip as well with the astronaut scene.
Thanks Chad !
Just a ring doodle i made some time ago, modeled in Rhinoceros.
Hey there. This is my entry for the Well Beings render contest. I tried to represent the concepts calm and relief by showcasing the product over some balanced rocks i modeled in Blender. Bottom rocks are a Quixel free scan that i repeated and scaled. Out of focus plants are downlaoded models and the background is just a simple image applied over a plane (this way the DoF works). There's some post work to get god rays and tweak contrast/shadows. I hope you like it !
Cool concept! Rocks turned out real nice. How'd you do the vapor/mist?
Quote from: Chad Holton on October 06, 2019, 05:06:26 PM
Cool concept! Rocks turned out real nice. How'd you do the vapor/mist?
Thanks Chad. The mist was done with a brush in Photoshop.
Man, these are killers! Well done, Nicolas!
Love this image! Very well done. Love that everything is CG. Where do you get your models from?
I always find it hard to find decent props I can use within Keyshot as backgrounds or other items.
Quote from: Spydabizkit on October 11, 2019, 06:05:30 AM
Love this image! Very well done. Love that everything is CG. Where do you get your models from?
I always find it hard to find decent props I can use within Keyshot as backgrounds or other items.
Hi, thank you very much! The inhaler was provided by minimal studio for the contest. The rocks where it's standing were modeled in Blender by deforming spheres with a photo reference as background. Bottom larger rocks are a Quixel free 3D scan and the plants i can't really remember where are they from as they were meant to be out of focus so i wasn't really looking for quality there, just shadow providers and a general prop to the scene. The background forest is just an out of focus image applied over a plane.
My final entry for the Wellbeings contest. This time i experimented with lighting/materials and tried to represent the Calm concept with a humoristic approach. Really fun to make this one.
Well, apparently you can set your models on fire if you use an emissive shader as a label and play with it's opacity ;D. This was a sunday quickie experiment with a model from 3D Scans. Hope you like it !
Gotta love those scans from threedscans. Another lighting experiment. This time pirate themed :D.
Oooh, that eagle is awesome! Combine that material with the skeleton and you'd have a wicked render for Halloween! 8)
Quote from: Eric Summers on October 28, 2019, 12:30:05 PM
Oooh, that eagle is awesome! Combine that material with the skeleton and you'd have a wicked render for Halloween! 8)
Ha, good one ! I might try that. Thanks for the comment.
Hi there. These are some stills from a recent animation test (it's uploaded in the Amazing Animations board) of a Logitegh G29 steering wheel. Found the model on Grabcad and as i'm not used to animate i thought it was a cool chance to practice. Hope you like it.
Hey there. Just a quickie i did recently. Helmet model is from Grabcad. Cheers !
Saw this on IG> Was blown away!
Awesome render Nico! The materials are on spot!
You've been busy! I've been away for a while, so cool to see what you've been working on. Lots of nice stuff in here!
Quote from: Will Gibbons on February 06, 2020, 08:57:42 AM
You've been busy! I've been away for a while, so cool to see what you've been working on. Lots of nice stuff in here!
Thanks guys ! (Can't quote more than one comment :P).
Here are two more quickies done during lunch breaks. Models are from Grabcad.
Lovely texture work on that Space core!
*ahem* SPAAAACE!! ;D
I saw those on instagram, I really love the anchor Nico, the textures and lighting are fantastic. Are the sparkles geometry as well?
Thanks ! I always add smoke/sparkles in post. Much more versatile in terms of adjusting visibility and color.