camera transform matrix?

Started by jbeau, July 20, 2019, 12:11:13 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

jbeau

I found that the camera root is not included in the getSceneTree() method. How does one access getTransform() or lock() functionality? Are there any sample scripts for assigning getCamera* functions to a transform matrix?
Thanks,
J