non-uniform scaling crazyness

Started by Clausj, March 02, 2018, 07:09:13 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Clausj

Surely someone brought this up before. In an otherwise very clear and logic interface the non uniform scaling under the position tab is beyond my comprehension. I wish to reduce the scale in the z direction to 0.9 but the program achieves this by scaling the whole object to 0.9 and enlarging the x and y to 1.1. This makes it very difficult change the scale afterwards, at least without a calculator.

Claus

mattjgerard

https://www.keyshot.com/forum/index.php?topic=20664.0

See point #2, and I've commented on other threads about this as well. I get why they do it the way they do, its just a pain for the end user. I would like to think that they are working on it, but I haven't heard anything specific. Maybe find out more when they do the preview of KS8 at renderworld in May.

Clausj

OK, thanks for the info. Hope it's on the list.

Claus