Rendering Depth Pass only

Started by kayvan, September 26, 2018, 02:19:54 PM

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kayvan

Is there anyway to render a depth pass only and not have to render the actual images (png, jpg, etc) ?
I have rendered an entire animation and forgot to render depth passes. It seems like you can only add this pass in addition to a full image which would mean two more days of rendering for me :(

INNEO_MWo

Hm, good question. I would apply the same material to every part. And to speed up, I would choose a flat material.

But I haven't tried it yet.

Good luck!

Hope that helps
Cheers
Marco

DriesV

Hi Kayvan,

There is currently no way of only rendering passes.
A solution might be to render at 1 sample. The depth pass should look no different at different sample rates, unless you render with motion blur or depth of field, but then the depth pass will give issues in post-processing anyway.

Let me know if this solution works for you.

Dries

mattjgerard

Quote from: DriesV on September 27, 2018, 12:28:44 AM
Hi Kayvan,

There is currently no way of only rendering passes.
A solution might be to render at 1 sample. The depth pass should look no different at different sample rates, unless you render with motion blur or depth of field, but then the depth pass will give issues in post-processing anyway.

Let me know if this solution works for you.

Dries

This is what I have done in the past, can confirm it works just fine.

PerFotoVDB

Yes, rendering only the passes would be a good feature to implement.