Mesh Modeling - Various renders practice (+Erlenmeyer Flask)

Started by NM-92, May 16, 2016, 02:15:01 PM

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Esben Oxholm

Ha, that is cool.
Looks great.

Maybe the belt material could use some more love. It looks a bit flat and it is hard to tell what material it is. Might just be me :)

NM-92

Quote from: Esben Oxholm on December 22, 2016, 11:24:52 PM
Ha, that is cool.
Looks great.

Maybe the belt material could use some more love. It looks a bit flat and it is hard to tell what material it is. Might just be me :)

That's why i covered it with smoke :P But yes, you are right, i barely touched that material. Thank you Esben.

Despot

Awesome find and awesome render, really cool :)

Think I'll do something with this myself, it would be criminal not to ;)

NM-92

Quote from: Despot on December 24, 2016, 11:43:15 AM
Awesome find and awesome render, really cool :)

Think I'll do something with this myself, it would be criminal not to ;)

Can't wait to see what you come up with John !

This time i modeled the Captain America shield in Rhinoceros. Image attached, cheers !

LayC42

The textures and the bumps are cool! But I'm missing the 'hero gloss', something shiny.

NM-92

Quote from: LayC42 on December 27, 2016, 01:05:25 AM
The textures and the bumps are cool! But I'm missing the 'hero gloss', something shiny.

I was after the same thing you mentioned, but after seeing Marvel's latest stuff and how dark they have become, i chose to go after something rougher, damaged and worn. I still need to learn some sculpting to take this scenes to the next level though. Thanks for the input !

Esben Oxholm

Damn, Nico. You are really progressing these days.
I think you totally nailed the materials on this one. The grime, the roughness-mapping and the radial brushed bump looks killer!
Maybe a few blood spats for some subtle story-telling would be nice  8)

NM-92

Quote from: Esben Oxholm on December 28, 2016, 03:00:26 AM
Damn, Nico. You are really progressing these days.
I think you totally nailed the materials on this one. The grime, the roughness-mapping and the radial brushed bump looks killer!
Maybe a few blood spats for some subtle story-telling would be nice  8)

Thanks Esben, glad to hear that from you ! I must say i learned a LOT from just being in the forum and interacting. I've never done that before and was a nice experience.

Magnus Skogsfjord

+1 on what Esben said. Love to see you progress! Looks awesome

Finema

Really good job on materials  ;)
Bravo Nico  :D

Hossein Alfideh

god I love it! you're killing it dude! great job with the Mat-graph Nico!
cheers!  :)

NM-92


NM-92

Quick render to keep on practicing. Model from 3DSky.org

Esben Oxholm

Nice one, Nico!
The logo looks way better now without the burned out lighting :)

Hossein Alfideh