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udim maps setup

Started by naghi, December 30, 2017, 01:03:45 AM

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naghi

Hi
Is there any way to import udim maps to keyshot?I couldnt do that.

Will Gibbons

Not that I'm aware of.

Can you explain what results you can achieve with UDIM that you can't with regular UV? We are looking at enhancing texture mapping in KeyShot 8 and would love to hear any feedback or feature requests. The more specific, the better.

naghi

Udim maps are more than just one shel.we can use as many as texture sets.I couldnt import that kind to keyshot.

soren

The Tiled UV node (in KeyShot 7) supports tiled UV layouts. It supports the following naming schemes:

Indexed: e.g. "diffuseu0_v0.jpg, diffuseu1_v0.jpg, diffuseu0_v1.jpg". You do not need to use _ but anything with uXX and vXX should work (more or less).

UDIM: e.g. "diffuse1001.jpg, diffuse1002.jpg, diffuse1011.jpg"....

The Tiled UV node is more advanced then the regular Texture Map node with options for texture filtering. By default, images are assumed to be in linear color (which is not the case for the Texture Map node).

Hope this helps.
Søren