Author Topic: Same Material - different mapping  (Read 1878 times)

0 Members and 1 Guest are viewing this topic.

Offline JanRad

Same Material - different mapping
« on: July 03, 2018, 01:27:39 am »
Hi all,

I have 6 wooden struts (cylindrical) which are scattered around. When I apply material and start adjusting mapping, it affects all elements. Can a mapping be adjusted for each element independently but having one material for all. 

Thanks all

Offline mattjgerard

Re: Same Material - different mapping
« Reply #1 on: July 03, 2018, 06:19:18 am »
As of right now you need to use different materials for each. This linked materials behavior that you are experiencing is a double edged sword, it can be a lifesaver when wanting to make a change to a single material across all instances but can be a bit annoying when trying to get random results.

Offline JanRad

Re: Same Material - different mapping
« Reply #2 on: July 05, 2018, 08:54:20 am »
Thanks anyway!

Maybe some tricks with importing uv mapping  (from rhino) could help. I think I saw in one of webinars that it is possible to import uv info from modeling software.

Cheers Jan