Author Topic: F11  (Read 913 times)

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Offline Getrektgore

F11
« on: November 29, 2018, 11:55:59 am »
From 3dsscanstore to low poly model in Zbrush 4R8 to a realistic test render for skin in Keyshot.

Offline kiarash.tamizkar

Re: F11
« Reply #1 on: December 04, 2018, 03:11:41 pm »
hi,actually i can't see any sss in her skin at all ,you have two solutions,the first one is increase ray distance and second one is changing your subsurface color to something like ( in RGB)>>>>(r=199 g=151 b=115) that give you a correct skin sss effect.

Offline Getrektgore

Re: F11
« Reply #2 on: December 06, 2018, 12:33:07 pm »
Yeah, also when i exported from zbrush, i forgot to flip the maps, and if you look closely its a bit noisy around the jaw neck nose. But thanks for helping me i will post the final, right know i trying photogrammetry to  see if the result is better. <3 Thanks

Offline kiarash.tamizkar

Re: F11
« Reply #3 on: December 16, 2018, 08:48:44 am »
 ;) good job anyway keep going bro