Are you really forced to have the same scaling on ALL maps in the graph?

Started by eobet, March 15, 2019, 12:45:18 AM

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Look at the attachment.

I want to have the normal map tiled entirely differently than the other two maps, and then add another normal map with yet another mapping.

But the moment I hook up that normal map, BOTH of my other maps change their tiling to match, ruining the entire setup.

What am I missing? Please don't tell me this is a shortcoming of Keyshot! (We're on version 7.3, btw.)

Esben Oxholm

Make sure to deselect the 'sync' option under the texture properties of the texture.
Then you should be good to go.