Author Topic: Gemstone with advanced material  (Read 3101 times)

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Offline Alberto

Gemstone with advanced material
« on: April 13, 2019, 12:25:44 am »
Hi everyone. After been using vray for matrix for years , in my company we've decided to give a try to keyshot searching for a faster render,

keyshot , for us , is very intuitive and fast software . Lighting and materials are very easy to setup.

One thing doesn't convince us much is the gemstone material . I mean, I know that this has a lot to do with light/hdri, still , bigger stones are just not getting close to a real gem.

I've got great result using the advanced material , with a good use of refraction map.

There is a problem that I wasn't able to solve. With   advanced material I can't set abbe and , most important, ignore intersecting geometry.

Any body knows how this to options can be added to advanced material ?

If anybody interested in this seasrch I'm happy to share my achivments.

Thanks, bye

Offline RRIS

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Re: Gemstone with advanced material
« Reply #1 on: April 18, 2019, 05:02:37 am »
For Abbe numbers, try the dielectric material.. enable diffraction and enter the abbe number there.

Not sure if there's anything you can do about intersecting geometry though.

Offline Trend14

Re: Gemstone with advanced material
« Reply #2 on: May 01, 2019, 04:27:40 am »
Nope,i dont think there's any way for so called intersecting geometry.Dielectic material,umm may be a good idea but again refractive index becomes a major concern here
« Last Edit: May 02, 2019, 02:02:51 am by Trend14 »

Offline richardfunnell

Re: Gemstone with advanced material
« Reply #3 on: May 01, 2019, 11:24:47 am »
The standard gem material has a checkbox for "Ignore Intersecting Geometry" and includes IoR and Abbe/dispersion control.