Started by Ryan Day, September 03, 2019, 02:06:30 PM
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Quote from: mattjgerard on September 04, 2019, 09:40:38 AMWhat are the details of your scene, what lighting mode, HDR or pin lighting? Sure you aren't in preview mode? Does the color of the line change if you change the material of the cutaway object or the caps? Never seent this particular issue before
Quote from: Eric Summers on September 04, 2019, 11:06:51 AMIf you're using Interior Mode, try switching to Product Mode. However, there is a known issue related to shadows which is what it seems like you are encountering: https://luxion.atlassian.net/wiki/spaces/K8M/pages/415596607/Cutaway
Quote from: richardfunnell on September 04, 2019, 04:36:53 PMOh man, I fought with this same issue not long ago. Yes, you can definitely animate an opacity map to achieve a cutaway-ish effect on parts. I tend to use the color gradient for this (either planar, spherical, depending on the shape) to determine the hidden/visible portion, and animate the "Shift" value to get it to move in the animation. Works pretty well, just make sure to bump up your ray bounces. Once you have the right position/animation in the material graph, just copy/paste the selection into your other materials. Part vs. model texture centering becomes important here, so you may have to play with those (depending on your scene/hierarchy) to get the right position. Good luck!
Quote from: MWo on September 06, 2019, 04:01:50 AMDo you tried to intersect the overall cutting material (body) with a smaller one (same material) that is slightly larger then the 3D person? The limitation of the cutting material (in case of intersecting cutting objects) should solve this issue?!