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Keyshot Fuzz Experiments

Started by shanespence, November 17, 2020, 05:14:35 AM

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shanespence

Some of the results from a recent deep dive on the Fuzz node. Trying to create interesting looking towels/rugs by using image and procedural textures to control the density, length and direction. Any feedback would be great!  :)

Eugen Fetsch


shanespence


DerekCicero

Those are fantastic! Great detail work.

cango

Well - now make the tutorial :-)
Your skills are surely up to it.

shanespence

Quote from: DerekCicero on November 18, 2020, 07:17:14 AM
Those are fantastic! Great detail work.

Thanks very much, going to try and do a deep dive on real cloth too then hopefully combine the 2.

shanespence

Quote from: cango on November 18, 2020, 12:39:16 PM
Well - now make the tutorial :-)
Your skills are surely up to it.

I have already posted some tips on my Instagram but I don't want to plug it here. But to be honest it was mainly achieved using image maps (as the model was UV unwrapped) to control the density/length. (Black = 0%, White = 100%). I've also uploaded one of the scenes as a free download on my website  :)

Higuchi

Looks so real!
I just want to ask you about modeling. How did you make real towel model?

Thank you,

shanespence

Quote from: Ryosuke on November 20, 2020, 09:28:11 PM
Looks so real!
I just want to ask you about modeling. How did you make real towel model?

Thank you,

Thanks! I modelled it in blender using cloth simulation  :)