Author Topic: Generic Material with Anisotropic on uv mode not working on GPU mode  (Read 1231 times)

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Offline mendezin

I have a disc that I UV unwrapped into a rectangle and I'm trying to get an anisotropic effect. For this I tried to use the generic material with the UV mode selected. But whenever I'm in GPU mode this doesn't work and I just get a linear anisotropic effect. Is this a known bug?