Generic Material with Anisotropic on uv mode not working on GPU mode

Started by mendezin, December 02, 2020, 03:44:38 AM

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I have a disc that I UV unwrapped into a rectangle and I'm trying to get an anisotropic effect. For this I tried to use the generic material with the UV mode selected. But whenever I'm in GPU mode this doesn't work and I just get a linear anisotropic effect. Is this a known bug?