Started by Ryan Day, May 01, 2021, 09:45:29 AM
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Quote from: INNEO_MWo on May 02, 2021, 04:21:09 AMYou can change the mapping type of these nodes to 'node' and add a 2D mapping (utility) node. Then plug this utility node into the input of the texture node, that you want to connect. The 2D mapping utility node provides one scale or size and one mapping type to all these textures.