Author Topic: Fuzz with gravity  (Read 2002 times)

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Offline Metin Seven

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Fuzz with gravity
« on: June 09, 2021, 11:42:52 am »
Hi,

I've just upgraded to Keyshot 10 and I'm experimenting with Fuzz. Love it, but I'm wondering: is there a way to have the fuzz fibers affected by gravity? Up to now I've only found a way to change direction, but not to have the fibers bend downward with an adjustable gravity factor.

Thanks.

Offline mattjgerard

Re: Fuzz with gravity
« Reply #1 on: June 10, 2021, 07:58:14 am »
not yet. only thing that is physics based is the "settle" options, but I could very well see them adding this later.

Offline Erik Williams

Re: Fuzz with gravity
« Reply #2 on: June 25, 2021, 05:56:44 am »
Hello,

Thank you for your question.

We are currently working on improving the physics engine to better reflect these types of effects.
We hope to have more information available for you in the KeyShot 11 release.

Thank you for your support and your patience while we work to improve our platform.

Best Regards,

Erik Williams
Luxion Customer Support

Offline Metin Seven

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Re: Fuzz with gravity
« Reply #3 on: June 26, 2021, 12:08:33 am »
Thanks Erik!

Looking forward to Keyshot 11!