Author Topic: Function, Scale, Details, and Composition  (Read 1252 times)

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Offline simonw

Function, Scale, Details, and Composition
« on: January 04, 2022, 01:40:31 pm »
Here’s an exercise/project that I introduced in CAD 1 – Industrial Design Program, Wentworth Institute of Technology this semester.

Part 1: Model up a series of existing products that in composition build a convincing desktop scene at which a designer might find themselves. For context - In another class the students had just completed a blue foam and a foam core project, for example. Fully render the scene using KeyShot

Part 2: Manipulate and reconfigure all of the “real products” into a composition that now describes a sci-fi asset, without any modeled modification to the individual parts. Only materials, textures, decals and environment can be altered.

Making it real can often be a great challenge, making it unreal can be a lot of fun.

https://www.behance.net/gallery/132300151/CAD1-Final-Project-2021

Thank you to @spacegooose on Instagram for the inspiration
« Last Edit: January 04, 2022, 02:09:56 pm by simonw »

Offline richardfunnell

Re: Function, Scale, Details, and Composition
« Reply #1 on: January 05, 2022, 06:19:03 am »
Gorgeous work as usual, Simon! Those are super fun.

Offline Serhan Yenilmez

Re: Function, Scale, Details, and Composition
« Reply #2 on: January 05, 2022, 06:24:45 am »
As an industrial designer, I loooooved the idea and the results....  :)

Offline Morgan

Re: Function, Scale, Details, and Composition
« Reply #3 on: January 05, 2022, 06:58:13 am »
Awesome and very cool^^

Offline simonw

Re: Function, Scale, Details, and Composition
« Reply #4 on: January 08, 2022, 05:30:52 pm »
Thanking you and best wishes!!

Offline germannick

Re: Function, Scale, Details, and Composition
« Reply #5 on: February 16, 2022, 07:04:39 am »
Sweet stuff and nice execusion