Substance 3D Designer material support (.sbsar)

Started by Rigg3d, February 16, 2022, 03:28:53 AM

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Rigg3d

The ability to directly import Substance Designer materials would be a huge step forward offering multiple benefits, for example:
- Tweaking exposed Substance parameters in real-time (ability to change complex materials without needing a new texture map each time).
- The ability to create x1 material that can be used across multiple software packages.
- Opens up the use of the entire Substance 3D asset library.