I propose a new challenge

Started by tris.d, July 14, 2012, 01:30:41 AM

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Speedster

It's all about trust and honesty.  But the winner(s) should post and pass the ".ksp Test".  Hey, how about KeyShot as an Olympic sport?
Bill G

Josh3D

Thanks everyone for the feedback on the contest! We've taken it all in and the next contest will take all of your suggestions into account. I think a single model, not post is a great suggestion. We suggested a model and while the watch rendering contest saw more use of that, it definitely adds a great aspect to the challenge and it's cool to see everyone's interpretation. Thanks again!!

EGON

I depend on post. My renders are not that good.

Shooter

Hi ALL,

I personally think that no post is not a good idea ...... if a few users don't know the post processing that's their problem. TAKE TIME AND LEARN because without that aspect of rendering process YOU'LL NEVER GET JOB IN 3D INDUSTRY.... like NEVER EVER!!!! This is a MUST anywhere you go. Anyone that knows post processing shouldn't downgrade their work because a few don't have software......there's A LOT FREE PSlike software for windows, just take some time on Google and you'll find it (i'm not naming it here, take time and go search) ! :)

Best,
Voya

Ed

Shooter -

If you want to know if a singer has talent, you perform an a cappella audition.  If the singer can pass without accompaniment, then the post production enhances the recording.  Likewise for a photo - a talented photographer must first be able to compose using only the camera.  Post production simply enhances the image.

So, if it's a post production contest, fine.  But if its to showcase what KeyShot can do straight out of the box (especially to attract new customers who don't know what was done in post), then a contest IMHO should be about the raw render.

Ed

feher

Quote from: Ed on July 18, 2012, 09:18:01 AM
Shooter -

If you want to know if a singer has talent, you perform an a cappella audition.  If the singer can pass without accompaniment, then the post production enhances the recording.  Likewise for a photo - a talented photographer must first be able to compose using only the camera.  Post production simply enhances the image.

So, if it's a post production contest, fine.  But if its to showcase what KeyShot can do straight out of the box (especially to attract new customers who don't know what was done in post), then a contest IMHO should be about the raw render.

Ed
Ed,
Well said.
This is about what Keyshot can do. How far can we push the software to do what we want. For some, seeing images that are straight renders may help them push their skills to another level. Knowing you can achieve amazing results with out post.
Some might be surprise how far you can push Keyshot to give you the results you need with just a render. IMHO
Tim

Seghier

Thank you Josh
Shooter you are right and i have free software like gimp but when we take hour for render and one day with photoshop this is an Adobe contest

Dylan

If I read this right, Keyshot will supply the model and we render it. Sounds fine, but won't it be boring with everyone posting renders of the same model? Looking at different models is part of the fun in competitions.

Ed

Quote from: dillster on July 18, 2012, 02:01:29 PM
If I read this right, Keyshot will supply the model and we render it. Sounds fine, but won't it be boring with everyone posting renders of the same model? Looking at different models is part of the fun in competitions.
No more boring than a dozen artists in art class sitting around and sketching the same subject.  Each artist will interpret differently.  With all the various ways to stage the model, apply lighting, and create materials, I think everyone would be surprised at how different each entry is.  Assuming that the model is similar to the watch where many different materials, from plastics to metals, can be applied and it still looks like a believable watch.  Personally, I think a car interior would be a good contest subject (even though there are some experts in this forum that really know how to do that :)
Ed

Speedster

Way back in college, mid 1960's, I took 4 semesters of photography under Cunningham.  Our final exam was simple.  She gave us an initialed roll of Tri-X (yep, that long ago!) and we had Saturday and Sunday to find, compose, and shoot only ONE image.  Period.  On Monday she checked to make sure it was her roll, then we developed and contact printed it.  Period.  It was 50% of our grade!  With no post in the darkroom...
Bill G

Shooter

#25
Guys i agree on some things with you, yes you should present raw possibilities of the rendering software - that's always a good thing especially for the marketing department..... my note was to those people who think that because they don't know how to do post processing everyone else should not do it, and to those who say that they don't have photoshop  ::)

As with everything in life you have two opposing sides, one is FOR and the other is AGAINST...... you can say whatever you want but post processing is integral part in any production. I wasn't saying anything about the image composition (acapella singer), nor color choice, nor whether or not post processing is just adding to the existing rendered image ..... but I'M FOR POST :)

If you want to talk how to get a feature film look directly out of renderer, this is achieved using Foundry's Katana. This piece of proprietary software you use to create your rendering passes, apply the materials, do the lighting etc, then it feeds/sends all the info (and possible changes you've made to that info) back to the rendering engine of your choice (renderman, v ray, arnold, mental ray etc). Then you get cinematic look with a true 3D motion blur, straight out of the renderer, that needs no post processing :)

And one more thing, how everything IS geared toward the post processing - take a look at any DSLR camera, why do you have 14-16 bit raw image ? Because someone said so? It's to give photographers MORE freedom during the post processing stage..... ask your self those basic simple questions and you'll see that post is something you can not pass by in real life use. Again, i wasn't talking about image composition and what you had once upon a time..... this is a digital age and post processing is everywhere you look  ;)

Best regards,
Voya

Seghier

i have my hand shooter ;) i draw with my hand just a pen and paper so can i modify keyshot render with this method

Dylan

Quote from: Ed on July 18, 2012, 05:44:36 PMNo more boring than a dozen artists in art class sitting around and sketching the same subject.  Each artist will interpret differently.  With all the various ways to stage the model, apply lighting, and create materials, I think everyone would be surprised at how different each entry is.......

Yes that's a fair point Ed.

tris.d

To be clear, this is my intention for the challenge I proposed:
Focus on highlighting certain aspects which I mentioned before 1) Keyshot capabilities and 2) Rendering skills.
This challenge is not about the whole ecosystem of digital visualization where you apply all techniques available.
So a good way to fairly judge that is to have a common model and no post.

cheers

CAClark

Quote from: EGON on July 17, 2012, 07:09:24 PM
I depend on post. My renders are not that good.

Yeah I kind of agree with Egon, post process work is pretty vital as a pipeline, and while some stuff Keyshot does out of the box really well, other things really need grading to get everything to sit together (and that's true of any software, not just KS).

I think the playing field is evened as much as needed just by having a restriction to the designated model (with no mods allowed to the model at all).

Cheers!