Author Topic: evilmaul key 'shots'  (Read 26329 times)

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Offline DriesV

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Re: evilmaul key 'shots'
« Reply #75 on: February 07, 2013, 10:04:51 am »
Did you apply area light to a plane, sphere...?
Area lights render much faster/crisper when applied to large & simple (flat plane) geometry.

Dries

Offline evilmaul

Re: evilmaul key 'shots'
« Reply #76 on: February 07, 2013, 10:09:53 am »
hey Thomas yes its a screenshot of the interactive render...I just added in more noise in PS :)
Dries ..yeah I applied the area light to that sphere ....I guess I could try and lower the number of polys in it...though I didnt want it to appear segmented