Author Topic: mapping options with a mesh material  (Read 5230 times)

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Offline David

mapping options with a mesh material
« on: February 24, 2010, 01:34:54 am »
As a follow on to the "textures finish" topic.

http://keyshot.com/forum/index.php?topic=35.0

Is it possible to change the mapping propjection of a Mesh material to work around the issues when mapping to dome shapes from solidworks?

If it were possible to change the mesh to map onto a plane then it would be an adequate work around but in the general tab you dont seem to have the option.

and when mapping onto a plastic for example the option to texture modulate is not available.

also is issue specific to solidworks Dome shapes?

Thanks

David
« Last Edit: February 24, 2010, 01:38:14 am by David »

guest84672

  • Guest
Re: mapping options with a mesh material
« Reply #1 on: February 24, 2010, 07:19:06 am »
The Mesh is using a different material all together and you can't change the mapping type. What you can try is apply a texture to the dome inside of SolidWorks prior to exporting to KeyShot.

We are reworking this for v2 of KeyShot.

Offline David

Re: mapping options with a mesh material
« Reply #2 on: February 25, 2010, 12:55:27 am »
Hi Thomas

Thanks for the reply, I think this is a failing inside the way that solidworks maps textures to dome shapes.
I have tried every possible mapping option and get the same result when applying a mesh.
Mapping options for mesh shapes would be a nice feature for a future release.

Thanks

David

guest84672

  • Guest
Re: mapping options with a mesh material
« Reply #3 on: February 25, 2010, 10:45:10 pm »
Absolutely - we are working on it.