KeyShot Toon Challenge W.I.P.

Started by DriesV, July 01, 2013, 03:22:28 PM

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DriesV

Thanks guys!

Still a lot of work to do though. :)
I'm currently modeling the first (of ten) of my boobytrap sections. At least I already have determined the nature of the 'traps'... I hope to finalize modeling by Friday next week.

Dries

DriesV

Boobytrap #1 sneak peek. ;D

Dries

TpwUK

Looks like I should retire now - lol

Martin

Speedster

Now that's a place balls don't want to go!  You're going to need a shrink when you finish animating this!
Bill G

DriesV

#49
Quote from: Speedster on July 07, 2013, 02:46:04 PM
Now that's a place balls don't want to go!  You're going to need a shrink when you finish animating this!
Bill G

Oh boy, let's hope I don't end up like this fella.


All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
All work and no play makes Dries a dull boy.
...
:)

Dries

Y.Lange

Oh man,

Really love where this is going..
Can't wait for the result!

DriesV

In the morning I've been testing the concept of my 2nd boobytrap section.
This one proves to be particularly challenging in terms of aligning the animations of the avatar and the dynamic parts of the boobytrap.

It's impossible to get it 100% correct (the required motion easing is more complex than what is available in the animation add-on), but I think I'm able to reach at least 95%. :)

Here's a quick impression of my test. Still need to add the nasty bits... ;D


Dries

PhilippeV8

Al these talks about booby traps, makes me think of Cube :)  Could make good renders of that environement, even Toon renders would be great ..

DriesV

Or...? ???



Not quite as interesting, but a lot easier to model and animate.

Dries

DriesV

Detailed boobytrap section #1 a bit.

Dries

DriesV

#55
Boobytrap #2 sneak peek.

This one was quite tough to model cleanly. Lots of alignment, hinge issues were to be resolved. :P
I also made it preposterously huge compared to my avatar, which helps to accentuate the toon/game feel.

Anyway I'm currently one boobytrap section behind schedule (I planned to do two tonight :-\). The remaining contraptions should be easier to model though... :)

Dries

Speedster

If you really want to twist your (and our) mind, add in a Geneva Motion!  And perhaps an Archimedes Screw!
Bill G

DriesV

A little exploration/preparation for tonight's modeling session for boobytrap section #3.
It will feature a trench.

Here are a few variations of the same test animation.




Works really well in loop. ;D

Dries

guest84672


DriesV

#59
Must be electric day today... :D
Here's a sneak peek of boobytrap #3.
Built up a bit of a delay, as my watercooler is defect yet again. :(

Dries