Author Topic: Texture Flip  (Read 7564 times)

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Offline hagey

Texture Flip
« on: March 04, 2010, 08:52:00 am »
I had an interesting result when I applied texture to my model. The texture went from positive to negative as it wrapped around surface. I tried both UV and Box maps, and the result was the same.See the image below. Any thoughts as to why this would happen?

Offline Sam

Re: Texture Flip
« Reply #1 on: March 05, 2010, 09:03:31 am »
Can this have something to do with the normals of the surface? (meaning a surface has a 'up' and down side...)

just thinking out loud..

Offline hagey

Re: Texture Flip
« Reply #2 on: March 05, 2010, 09:38:42 am »
Sam,
Good Question-- Part was surfaced in Pro E and originally imported into HS with plugin-- That is a single boundry blend surface. I have not tried to apply bump texture in ProE. I did get a different texture to sort of work by changing angle to 45deg, but that created a transition line between top and bottom. ???

Offline KeyShot

Re: Texture Flip
« Reply #3 on: March 05, 2010, 10:05:31 am »
Any chance you could share this model with us at [email protected] ?

Offline hagey

Re: Texture Flip
« Reply #4 on: March 05, 2010, 11:05:13 am »
I can't share full model at this point, but perhaps I can send a modified version with just the area that is causing the trouble-- I will see what I can do---

Thanks!

Chris

guest84672

  • Guest
Re: Texture Flip
« Reply #5 on: March 05, 2010, 12:30:52 pm »
Also try and update to the latest version of KeyShot. We have improved the uv mapping upon import.

Offline hagey

Re: Texture Flip
« Reply #6 on: March 09, 2010, 06:31:20 am »
Hi Thomas,

Tried the latest version of Keyshot, and imported step data. Did not help with the issue. I did send a section of model to support the other day---
Thanks

guest84672

  • Guest
Re: Texture Flip
« Reply #7 on: March 09, 2010, 02:36:11 pm »
Yes - I saw the model. It is certainly interesting. We are still looking into this.

Offline hagey

Re: Texture Flip
« Reply #8 on: April 22, 2010, 10:01:33 am »
Still having trouble with textures flipping from positive to negative. Agian a Pro/E surface model. I haven't heard back regarding last file I sent--any word from the tech guys? I know this texture is not optimized for tiling, but I get the same result when it is not repeated.


guest84672

  • Guest
Re: Texture Flip
« Reply #9 on: April 22, 2010, 01:10:06 pm »
We will check into this in v2.