Author Topic: Importing Solidworks Assembly Mechanism/Pivots into Keyshot  (Read 2435 times)

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Offline larryzzzz

Importing Solidworks Assembly Mechanism/Pivots into Keyshot
« on: January 21, 2015, 11:43:06 am »
Is there a method for importing a SolidWorks assembly into Keyshot and retain the mechanism/pivots for animation output?

I'm using Solidworks 2015 and Keyshot 5 Pro.

Thanks,

Larry
Houston, Texas

guest84672

  • Guest
Re: Importing Solidworks Assembly Mechanism/Pivots into Keyshot
« Reply #1 on: January 22, 2015, 09:32:42 am »
That is not possible.

Offline Shutterspeed

Re: Importing Solidworks Assembly Mechanism/Pivots into Keyshot
« Reply #2 on: January 24, 2015, 09:47:38 am »
It would be nice if it was...

Offline br3ttj

Re: Importing Solidworks Assembly Mechanism/Pivots into Keyshot
« Reply #3 on: January 26, 2015, 10:48:28 am »
Yeah, I have a fun but complex hot rod steering linkage that would sure be fun to animate.  It's in ProE, but we don't have the mechanica/animation package to create the animation.  That would transfer, correct?  In the meantime, SolidWorks is really nice for setting up and manipulating linkages like this in real time.  It'd sure be nice if you could translate that "rigging" somehow over to KeyShot.