Importing Solidworks Assembly Mechanism/Pivots into Keyshot

Started by larryzzzz, January 21, 2015, 11:43:06 AM

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larryzzzz

Is there a method for importing a SolidWorks assembly into Keyshot and retain the mechanism/pivots for animation output?

I'm using Solidworks 2015 and Keyshot 5 Pro.

Thanks,

Larry
Houston, Texas



br3ttman

Yeah, I have a fun but complex hot rod steering linkage that would sure be fun to animate.  It's in ProE, but we don't have the mechanica/animation package to create the animation.  That would transfer, correct?  In the meantime, SolidWorks is really nice for setting up and manipulating linkages like this in real time.  It'd sure be nice if you could translate that "rigging" somehow over to KeyShot.