Author Topic: Keyshot 7 and deformable mesh RealFlow, have not been able to do so yet.  (Read 3471 times)

0 Members and 1 Guest are viewing this topic.

Offline sanchezmusics

It's been hours that I try to import deformable mesh animation with keyshot 7, but I still have not results.
Cinema 4D + Realflow directly in cinema 4d.

I also tried to cook with plugin nitrobake, but the .abc file imported into keyshot 7, has frames all wrong and does not produce the animation.
Can you please help since you said that keyshot 7 was finally possible?
I also attach c4d files with baking mesh.

Thankyou.
Sorry for my English, use google translator.

Scene test .c4d: http://www29.zippyshare.com/v/wj1fja0I/file.html
« Last Edit: August 05, 2017, 02:10:52 pm by sanchezmusics »

Offline sanchezmusics

But can you do or can not do it?
Why not make a practical example? a tutorial?
It is so complicated to import one mesh deformable in keyshot 7.

Offline sanchezmusics

I finally got it the problem.
it only works with external realflow a cinema 4d.
With direct internal realflow in cinema 4d it does not seem to work.
« Last Edit: August 06, 2017, 02:21:13 am by sanchezmusics »

Offline sanchezmusics

Re: Keyshot 7 and deformable mesh RealFlow, have not been able to do so yet.
« Reply #3 on: September 03, 2017, 11:55:32 pm »
So why does not it work from the internal direct plugin in cinema 4d movies?

Online hstokholm

Re: Keyshot 7 and deformable mesh RealFlow, have not been able to do so yet.
« Reply #4 on: September 04, 2017, 01:08:02 am »
Can you share a small alembic example file that doesn't import properly?

Offline DJ_Dhrub

Re: Keyshot 7 and deformable mesh RealFlow, have not been able to do so yet.
« Reply #5 on: September 13, 2017, 11:55:34 pm »
Here give a look at this similar topic
https://www.keyshot.com/forum/index.php?topic=19695

guest84672

  • Guest
Re: Keyshot 7 and deformable mesh RealFlow, have not been able to do so yet.
« Reply #6 on: September 14, 2017, 10:18:46 am »
This is a limitation of the SDK for cinema4D. You will need to use the alembic file format in order to transfer any deformable mesh animations from C4D.