Started by Bondra, September 24, 2020, 03:18:36 PM
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Quote from: mattjgerard on September 28, 2020, 06:56:48 AMI know in Cinema, I have to apply a texture/label, and explicitly apply the BAKE TEXTURE tag and bake the texture/label. It then converts it to a UVW mapped texture.
QuoteMatt, this is simply not true. In 20 years of using Cinema I've never baked a texture onto an object (unless it's for deformation). Flat, cylindrical, whatever the mapping type, the texture scales and moves with the object as you would expect. I can't think of a situation where I'd want to scale my object but leave the label static. I think Luxion should at least add a check box for this.