Author Topic: Why is Rhino plugin meshing?  (Read 5299 times)

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Offline bjorn.syse

Why is Rhino plugin meshing?
« on: June 19, 2013, 02:42:04 am »
Hi

When I run "Render" from the Keyshot menu i Rhino using the plugin, it seems that is spends an awful a lot of time meshing everything.

Code: [Select]
Created a mesh with 600 points and 454 polygons.
Created a mesh with 3026 points and 2985 polygons.
Created a mesh with 3026 points and 2985 polygons.
Created a mesh with 3026 points and 2985 polygons.

etc ...

I'm just wondering why it's creating it's own mesh? Can't it utilize the render meshes that Rhino has allready created and saved with the file and save use 99% of the export time?

Regards

- Bj

Offline bjorn.syse

Re: Why is Rhino plugin meshing?
« Reply #1 on: June 19, 2013, 04:21:40 am »
Also, if you still want to mesh, it would be good if this process would be abortable. Right now,  I can't do anything but wait for it to finish.

guest84672

  • Guest
Re: Why is Rhino plugin meshing?
« Reply #2 on: June 20, 2013, 05:31:52 am »
We will rework this and make sure it always takes the mesh that is present in the file. Thanks for pointing this out.

Offline bjorn.syse

Re: Why is Rhino plugin meshing?
« Reply #3 on: June 28, 2013, 02:30:49 am »
Brilliant, thanks for your reply!

guest84672

  • Guest
Re: Why is Rhino plugin meshing?
« Reply #4 on: July 11, 2013, 07:30:22 am »
The latest version of the Rhino plugin that I just posted will no longer mesh when a mesh is present.

Offline bjorn.syse

Re: Why is Rhino plugin meshing?
« Reply #5 on: July 12, 2013, 12:40:20 am »
Great news, thanks for the update, I will give it a try right away!

- Bj