Recent Posts

Pages: [1] 2 3 ... 10
1
Animation / Re: Animating a rolling ball along a path
« Last post by DMerz III on Today at 04:48:35 pm »
I don't think this is possible (maybe possible, but definitely not practical) to animation the motion in KS. If it were me, I would create the motion of the ball in a 3D suite such as Blender3D (free and open-source) and then bring that motion into Keyshot using an Alembic file (.abc).

There are some tutorials existing online for how to animate something like this in Blender if you google it, you could also use other 3D software such as 3DSMax, Cinema4D, Maya, etc. but those are not free programs.
2
Animation / Animating a rolling ball along a path
« Last post by phos4 on Today at 10:51:41 am »
Hi all,

I am looking for the most effective way to animate a rolling ball (rolling like a bowling ball) that follows a given path like in the image below.
AFAIK KS 10 has the path animation only for cameras but not for objects.

I would need to create 20+ different animations, all with different paths geometries.

How would you go about it?

3
General discussion / Re: GPU or CPU rendering
« Last post by texax on September 22, 2021, 06:57:20 am »
This is a weird transitional time between CPU/GPU renderings and you might want to stick to one. I've buit a TR with RTX Titan workstation and I found myself using GPU like 90% of the time so I guess I wasted money on a CPU. I added additional 3080 to supplement the Titan in other rendering workflows and as well as post production, conforming, etc.
4
General discussion / Re: Lines showing in model
« Last post by abishek on September 21, 2021, 09:54:18 pm »
Was the model was made in F360? If so, it shouldn't look like that. What file type did you export? Try exporting as an .stp or .igs.

I have used the .stl file. Thanks, I tried with both .stp and .igs files there wasn't any problem with it. Now it works fine
5
General discussion / Re: Lines showing in model
« Last post by abishek on September 21, 2021, 08:17:23 pm »
Have you encountered this problem before with other geometry made in Fusion 360?

I'm thinking perhaps your model has unwelded vertices (an unchecked option at export perhaps?). But I don't use Fusion 360, so it's just a guess.

Thanks.
Yes for every model I am having the same problem. The same problem occurred in the below model also.I will check on the modeling side.
6
General discussion / Re: Lines showing in model
« Last post by TGS808 on September 21, 2021, 05:20:53 pm »
Was the model made in F360? If so, it shouldn't look like that. What file type did you export? Try exporting as an .stp or .igs.
7
Amazing Shots / Re: Diamond Ring
« Last post by DMerz III on September 21, 2021, 10:47:38 am »
Super lovely! Great job on the composition and the materials/lighting here.
8
Amazing Shots / Re: Diamond Ring
« Last post by Lucian101 on September 21, 2021, 10:00:43 am »
Hi, really nice shot! Did you apply roughness to the metal?
Also curios of the sparkle, is it in post production?

Thanks and keep up the good work
9
General discussion / Re: Lines showing in model
« Last post by RRIS on September 21, 2021, 06:02:20 am »
Have you encountered this problem before with other geometry made in Fusion 360?

I'm thinking perhaps your model has unwelded vertices (an unchecked option at export perhaps?). But I don't use Fusion 360, so it's just a guess.
10
General discussion / Lines showing in model
« Last post by abishek on September 21, 2021, 05:12:52 am »
I am getting these kinds of lines in the model after applying the material to it.

I used fusion 360 and keyshot.
Pages: [1] 2 3 ... 10