Started by aemasters, December 13, 2021, 09:12:15 AM
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Quote from: Will Gibbons on January 28, 2022, 08:46:33 AMI may not make as much time to post here as I used to, but I will take a moment to chime in.I share many of Matt's speculations. Though, I'd suspect the active users on this forum are less than 0.5% of active KeyShot users. That number falls even further when considering who's using legitimate licenses.You know the saying, "What got you here, won't get you there?" Well, when a business takes actions to grow, they often focus on making the simplest changes that will result in the greatest results. Switching to a subscription-based model fights piracy, and creates more predictable cashflow and automates sales and license management to a degree for Luxion.To me, the biggest potential upside to moving to a subscription model is that Luxion doesn't need to decide on what glossy features they'll put into a release each year in an effort to gain new customers. If they truly move to ongoing releases and do away with the major releases (i.e. KS11, KS12, KS13 and just the name of the year such as KS22.1, KS22.2, KS22.3) then when a feature is added becomes irrelevant. What's important is customer retention and customer satisfaction.The risk of adding glossy features for a big annual release is rushing something and releasing it in a half-baked manner, then not continuing to develop it because users don't use it because it never worked well in the first place. Then you get a graveyard of abandoned features.My optimism says an annual subscription gives Luxion the opportunity to grow their team of developers and other roles to allow them to focus on stability, continual improvement and hopefully more competitive features relative to the CGI landscape.I think if you're concerned about the price, then you're in the wrong field. CGI is expensive. 3D is expensive. The hardware it takes to run this software well is expensive. Servers and render farms are expensive. Software is expensive. Engineering, production, prototyping, shipping, delivering products are all expensive endeavors.KeyShot may seem expensive compared to some other software tools, but my electricity bill is about $165/mo ($1980/yr) for a small 3 bedroom house with low to moderate energy consumption. That's more expensive than the $1188/yr KeyShot will cost. If you're a hobbyist, sure, KeyShot may feel expensive. But anyone who uses the tool for his or her business, it's a drop in the bucket.Anyone who's upset about the move to subscription or the price increase, I think is losing sight of the big picture. I do think there's more to be gained as a user from this move, although it may take a few years for us to feel that as Luxion adapts to this change as well. And for those who threaten to move to another platform, that's fine too. However, I think you'll quickly find it a bit tedious at best to use another render engine with CAD data. KeyShot's ease-of-use and quick workflow from HDRI editor to studios, to working well with lots of CAD applications is not something many other tools excel at. As Matt pointed out, hobbyists, freelancers and individuals probably don't have a big impact on Luxion's bottom line.I've no intentions to criticize anyone here who might feel offended or singled out by this post. I just wanted to share what I think personally stands to be gained by moving to a subscription model.As for the direction the software moves in, who it's marketed to and what features are implemented and how, that's an entirely different conversation.Understand that those who post regularly here and often with solutions to questions are the 1%. And those users in the 1% (most competent) are going to want features and tools that the 99% of users aren't aware of or interested in. Unfortunately, a business that's trying to grow, does not focus on the 1%. They focus on the 99%. And I say this as a business owner myself. Again, no harsh feelings toward Luxion. It's just a fact that some of us have to accept. The largest user base is who will be listened to the most for better or worse.
Quote from: TGS808 on February 24, 2022, 10:05:04 AMQuote from: hoolito on February 24, 2022, 07:07:18 AMBut that's changing a product into a service. What happens if I stop the subscription?This means you own my right to open the Scenes I made, forever....There's something completely broken about the subscription-only based software.What happens if Luxion decides to develop further towards animation? or clothing? or VR? All things I don't use.Why do I need to be forced to finance a development team doing that when it has no value to me?Valid points. Problem is, instead of pushing back when Adobe started all this subscription based nonsense nine years ago, people just bent over and took it. Once Adobe proved the model worked (that the suckers would keep paying and paying indefinitely, thus, "renting" the software forever), all other developers realized they could do it too. No going back now.
Quote from: hoolito on February 24, 2022, 07:07:18 AMBut that's changing a product into a service. What happens if I stop the subscription?This means you own my right to open the Scenes I made, forever....There's something completely broken about the subscription-only based software.What happens if Luxion decides to develop further towards animation? or clothing? or VR? All things I don't use.Why do I need to be forced to finance a development team doing that when it has no value to me?
Quote from: Penteon on February 28, 2022, 07:33:57 PMConsidering the vast array of programs you get with Adobe suite, I think their prices are extremely reasonable.
Quote from: TGS808 on February 28, 2022, 08:49:45 PMQuote from: Penteon on February 28, 2022, 07:33:57 PMConsidering the vast array of programs you get with Adobe suite, I think their prices are extremely reasonable.That's exactly what Adobe wants you to believe.
Quote from: Penteon on February 28, 2022, 07:28:24 PMSo let me summarize. If you're poor or are having trouble making ends meet, you don't belong in 3d. You're insignificant, only corporate accounts matter. Make more money peasant. This may suck for you, but it'll be awesome for those of us who can afford it. Decent tl;dr?
Quote from: mattjgerard on March 01, 2022, 05:48:01 AMQuote from: Penteon on February 28, 2022, 07:28:24 PMSo let me summarize. If you're poor or are having trouble making ends meet, you don't belong in 3d. You're insignificant, only corporate accounts matter. Make more money peasant. This may suck for you, but it'll be awesome for those of us who can afford it. Decent tl;dr?If I'm poor (which I have been) and having trouble making ends meet (which I have done) I'm not going to attempt to be a Porsche mechanic either. I'm going to work on cars I can afford the tools for. When I first went freelance, I had $0. I took out my loan for a crap computer so that I could afford software. I used the built in renderers for C4D until I worked enough to afford Octane and a GPU card. I built my way up. So, cruelly, yes. If you can't afford the cost of doing business, you shouldn't be trying to be in the business. That super mean thing being realized as "reality sucks sometimes" is followed up with this-Blender.100% all inclusive 3d Package. For Free. With Free Support. With Free Tutorials. There are even free render farms to use if you are a student. If you are struggling, guys are always offering their vast systems for rendering. Everything you need to be a successful 3D artist is there. FOR FREE. Problem is that the UI sucks. And its a steep learning curve. But I can't think of any other industry that supports its userbase better than 3D. Fer crying out loud, Unity, one of the top gaming engines in the world with some of the most advanced real time rendering tech is (guess what) FREE!!!!!My kid downloaded it for fun and made a VR game for his Oculus. So, it can be done. I'm a shadetree mechanic. I love wrenching on stuff. If its got a motor, let me have it. But, I have Harbor Freight tools, not SnapOn or Mac. I buy tools at garage sales. On Clearance. I use what I can afford. Now, if I for some reason started to make a living off it, you bet I would upgrade those tools when I could afford to. But no one is going to hand them to me for nothing. Not like the 3D industry does. So, stop looking at the lack of tools as the limitation. If you can't afford KS, that's great! There is a path for you out there, focus on the path and refining your talents and knowledge, in the end that's what makes the difference. The software is just a tool to get the end result.
Quote from: Penteon on February 28, 2022, 09:32:01 PMWhat steps would one take to determine whether my belief is true or false?
Quote from: mattjgerard on March 01, 2022, 05:48:01 AM...Problem is that the UI sucks. And its a steep learning curve. ...
Quote from: RRIS on March 01, 2022, 07:04:52 AMI admire your patience...
Quote from: mattjgerard on March 02, 2022, 06:20:51 AMQuote from: RRIS on March 01, 2022, 07:04:52 AMI admire your patience... Its not really patience, its dealing with what I had to work with. Had to learn patience if I wanted to feed my family. And to be honest, I haven't tried blender in years, so it would probably do me good to download it again and give it a go. I know if I ever stopped working corporate marketing and went on my own again, it would be the first software I would download. I have lived in Cinema 4d's environment for over 10 years now, but no Id be able to afford it if I was on my own. In the end, if you can't afford KS, then there are options out there that are cheaper. some free, some not. Luxion made a decision with this new model, and we as consumers get to decide to live with it or move on. Honestly for the Adobe stuff, everything I need photoshop for I could get done with GIMP or Pixelmator, or Photoshop 5, the version I first started on in 1999. I don't need Creative Cloud, and if I was on my own I certainly would not be paying for CC monthly.
Quote from: Will Gibbons on March 02, 2022, 08:49:03 AMI could be wrong, but I think 'patience' was referring to you taking the time to reply to Penteon's post, haha.